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World of Warcraft Goes to Film

Published May 9, 2006 in Movie News
By Ryan Parsons | Image property of Blizzard.
World of Warcraft World of Warcraft
Let's face it -- video games is where it's at. In April we published a release that claimed there were now more adult gamers than kid. I guess that fits since it is the adults that can afford the average fifty-dollar price tag that each game gets released with.

One such game that has caught the imagination of people of all ages is Blizzard's World of Warcraft; one of the best of the "massively multiplayer" video games. Taking on the fantastic characters people have grown to love from the RTS games, players roam a huge universe in this role playing game.

With all the popularity surrounding the game I eventually went to buy it. However, I then learned that playing this game on a monthly basis meant you had to pay a utility bill direct from Blizzard; which mamma doesn't like. Though I never had a chance to get into the game like the RTS versions before it, players and moviegoers alike will have their chance to see World of Warcraft splashed across the bigscreen.


Legendary Adapts World of Warcraft


According to Variety, Legendary Pictures has picked up film rights to World of Warcraft, the hugely popular fantasy videogame. They plan to develop the film with the game publisher Blizzard Entertainment.

Unlike most games where you pay your $50 and play until you're burned out, World of Warcraft has six-million people around the globe paying $14.99 a month to participate in the multiplayer world online. Not only do people play, but they also create relationships with other players; something that makes us wonder how many boy-girl relationships have spawned out of this game.



"The Warcraft universe is possessed of such a rich mythology and, as such, serves as an ideal platform as we go about translating that universe into what we intend to be a major event film," Legendary chair-CEO Thomas Tull said.

Blizzard Entertainment chief operating officer Paul Sams said the company "searched for a very long time for the right studio" to develop a movie based on the game. Blizzard considered hiring a scribe to adapt the game for the bigscreen, as Microsoft did with "Halo," but ultimately decided to work with a partner.


Legendary knows that the fanbase for World of Warcraft is there; allowing the picture house to assume high turnouts for the film. Since Warcraft is almost as popular as other games including Halo, expect that the script will be taken seriously and given a respectable budget.

Since the fantasy genre is currently the hottest thing since sliced bread, Legendary may have just hit two gryphons with one stone.

Stay tuned for updates.

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Ryan Parsons
Sources: Image property of Blizzard.
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